Real Flaws in Virtual Worlds | |
From: | Joe Klemmer |
Date: | Sat, 29 Dec 2007 16:21:29 -0500 |
Real Flaws in Virtual Worlds By Federico Biancuzzi Massively multiplayer online role playing games (MMORPGs), such as World of Warcraft, have millions of subscribers interacting online, which makes security tricky business. http://www.securityfocus.com/columnists/461